Throughout history,Gin Rummy has probably been the most famous member of the family of rummy games. Originating in 19th century New-York, some claim that its name derives from its inventor’s favorite drink. Gin Rummy shares some basic elements with other Rummy games such as Kalooki and Rummy 500, but also has unique nuances that set it apart from other common rummy games. Another famous variation of Gin Rummy is Oklahoma Gin.
|The cards and their values|
1 point 2 points 3 points 4 points 5 points
6 points 7 points 8 points 9 points 10 points
10 points 10 points 10 points
The Gin Rummy Table
Gin Rummy is designed for two to four players, and a player’s primary objective is to be the first to lay down valid melds with all the cards in his or her hand. Unlike Traditional online Rummy, Gin Rummy also includes a secondary objective, which is to try and lower the amount of deadwood to a minimum. “Deadwood” is cards that can not be melded in to any set or run in hand or on the table.
The game is played with one deck of cards without jokers. A turn consists of two primary moves – drawing the top card of the deck or discard pile, and throwing a card with low value to the player’s hand. Value is determined by the card’s suitability to the runs and sets that the player wishes to create, or by the cards value in penalty points.
A meld can be with one of the two following forms:
Run – at least three consecutive cards from the same suit.
Set – At least three cards with the same rank but different suits.
The result of a Gin Rummy game is always determined in the very last moment of the game, since that is the only time when all the players discover who won. A game ends in one of three ways:
- Gin – one player creates valid melds from all the cards in his or her hand and throws the last card to the Knock area. In this case, the opponents’ deadwood count will determine the number of penalty points they receive.
- Knock – one player creates valid melds from the majority of the cards in his or her hand. The player can not have an overall deadwood count of over 10. The turn must end with throwing a card to the knock area
- Undercut – when a player “knocks”, his or her opponents get a chance to add cards to the “knocker’s” melds. Cards must be added directly to the “knocker’s” original melds. If an opponent manages to end the game with a lower deadwood count than the “knocker’s”, that opponent wins by “undercut”. Undercut turns the outcome of the game around, and the original “knocker” suffers a penalty of 25 points in addition to his or her deadwood count.
Read more about the Gin Rummy rules and scoring in Gin Rummy games.
How to play Gin Rummy
Gin Rummy is one of the most familiar and widespread rummy games in the world. There are many similarities between Gin Rummy and Traditional Rummy, but nevertheless there are several things that separate it from other games in the family.
The game is played by two to four players. Two players will play with ten cards, and three to four players will play with seven cards.
Like Traditional Rummy online, in Gin Rummy the object of the game is to create melds (sets and runs) from the cards in hand. The ultimate goal is to be the first to discard every card in hand in the form of melds. In Gin Rummy, the total value of the cards remaining in your hand when the game ends is highly important.
Two actions are performed in every turn. The first is drawing a card from the pile or the discard pile, and the second is throwing an unnecessary card to the discard pile.
The game ends in one of the three following ways:
Gin – the winner creates valid melds from every card in hand, except for the last card which is thrown to the “knock” area.
Knock – one player creates valid melds from the majority of the cards in hand, where the total value of cards left in hand does not exceed 10.
Undercut – when a player “knocks”, his or her opponents can add cards to that player’s melds only if the cards are added directly to the cards laid down by the “knocker”. This is a chance for the opponents to reduce their deadwood count. Adding can lead to an undercut. Undercut is when a player lays down melds until he or she has a lower deadwood count than that of the “Knocker”. In this case, the player who managed to undercut will win the game, and the original Knocker will receive 25 penalty points in addition to his or her deadwood count.
Prize distribution – In Gin Rummy the prize is distributed according to the difference between the winner’s points and the losers’ points, where the winner receives at least 75% of the pool prize.
You can learn how to play Gin rummy in our online platform by checking out our tutorial and demos. The terms used in our How to play Gin Rummy sections are generic terms used in most Rummy games.
In order to start playing Gin Rummy all you need to do is to download our game software for free and join thousands of online players from all over the world for exciting Gin Rummy games!